Sunday, 24 October 2010

8/10

The very basic Tile design I created in Adobe Photoshop.

We finally decided that the game would be called “Corruption”, hence the game-play of player being a ‘bug’ or a virus that is supposed to infect other player’s ‘CPU’ or bases. The group went back and forth between SU bar and the media lab to get the things done; Rick got the board design down, Luke doing the symbols for anti-viruses, etc, Linden doing the manual, Josh and Sam will be did some concept. I design the tiles; (See above picture)
6 different shapes, 4 different colors & 5 pieces each. The idea that I used for the creation of this is basically to instill the feel that players are now in control of these ‘bugs’ or insect-spider-looking viruses that we can piece together to form some sort of infection or more precisely, “Corruption”, in a circuit. I’m gunning for the Pac-man iconic look as well, instead of the more organic Photoshop Illustration of characters and environments, which probably doesn’t suit our theme; it wouldn’t fit the board design that Rick did, which is a circuit board style.
The team is supposed to print everything out by today, but there were some untimely problem and we decided to get it done on Monday before the presentation. Fingers crossed.
Also, we’ll be calling ourselves now Team Noble (credit to Halo fanboys Josh & Rick).­­­­­­­

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